Attributes are a mechanic in Disco Elysium. Chosen at game start, they determine your starting skillset, as well as the general flavour of the playthrough.
General[ | ]
- The player's choice of attributes will impact their Skills, with every skill under the attribute starting with a value equal to it.
- With every attribute set to 1, the player has a total of 8 points to distribute, potentially being able to set the attributes to 3-3-3-3.
- However, the game encourages the player to try out a diverse skillset, emphasizing some attributes at the cost of others. This can be done through the archetype selection, meant to offer preset configurations that deliver a particular game experience. Note that there is no archetype specializing in the Motorics attribute, as it is generally considered secondary (though still very useful to have).
- The highest an attribute can go is 6, considered a "Genius"-level ability.
List[ | ]
Intellect[ | ]
Raw brain power, how smart you are. Your capacity to reason.
Related Skills: Logic, Encyclopedia, Rhetoric, Drama, Conceptualization, Visual Calculus
Psyche[ | ]
Sensitivity, how emotionally intelligent you are. Your power to influence yourself and others.
Related Skills: Volition, Inland Empire, Empathy, Authority, Esprit de Corps, Suggestion
Physique[ | ]
Your musculature, how strong you are. How well your body is built.
Related Skills: Endurance, Pain Threshold, Physical Instrument, Electrochemistry, Shivers, Half Light
Motorics[ | ]
Your senses, how agile you are. How well you move your body.
Related Skills: Hand-Eye Coordination, Perception, Reaction Speed, Savoir Faire, Interfacing, Composure
Archetypes[ | ]
Thinker[ | ]
Extremely intelligent. Very bad with people. Knows interesting facts, comes up with original ideas.
5 Intellect, 1 Psyche, 2 Physique, 4 Motorics
Signature skill: Encyclopedia
Sensitive[ | ]
Very psychological. A magnetic personality, but unstable. (Might begin to lose his mind.)
1 Intellect, 5 Psyche, 4 Physique, 2 Motorics
Signature skill: Inland Empire
Physical[ | ]
Extremely physical. Interacts with the world through his body. Gets things done, but dumb as a rock.
1 Intellect, 2 Psyche, 5 Physique, 4 Motorics
Signature skill: Hand/Eye Coordination