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Attributes are a mechanic in Disco Elysium. Chosen at game start, they determine your starting skillset, as well as the general flavour of the playthrough.

General

  • The player's choice of attributes will impact their Skills, with every skill under the attribute starting with a value equal to it.
  • With every attribute set to 1, the player has a total of 8 points to distribute, potentially being able to set the attributes to 3-3-3-3.
  • However, the game encourages the player to try out a diverse skillset, emphasizing some attributes at the cost of others. This can be done through the archetype selection, meant to offer preset configurations that deliver a particular game experience. Note that there is no archetype specializing in the Motorics attribute, as it is generally considered secondary (though still very useful to have).
  • The highest an attribute can go is 6, considered a "Genius"-level ability.

List

Intellect

Raw brain power, how smart you are. Your capacity to reason.

Related Skills: Logic, Encyclopedia, Rhetoric, Drama, Conceptualization, Visual Calculus

Psyche

Sensitivity, how emotionally intelligent you are. Your power to influence yourself and others.

Related Skills: Volition, Inland Empire, Empathy, Authority, Esprit de Corps, Suggestion

Physique

Your musculature, how strong you are. How well your body is built.

Related Skills: Endurance, Pain Threshold, Physical Instrument, Electrochemistry, Shivers, Half Light

Motorics

Your senses, how agile you are. How well you move your body.

Related Skills: Hand-Eye Coordination, Perception, Reaction Speed, Savoir Faire, Interfacing, Composure

Archetypes

Thinker

Extremely intelligent. Very bad with people. Knows interesting facts, comes up with original ideas.

5 Intellect, 1 Psyche, 2 Physique, 4 Motorics
Signature skill: Encyclopedia

Sensitive

Very psychological. A magnetic personality, but unstable. (Might begin to lose his mind.)

1 Intellect, 5 Psyche, 4 Physique, 2 Motorics
Signature skill: Inland Empire

Physical

Extremely physical. Interacts with the world through his body. Gets things done, but dumb as a rock.

1 Intellect, 2 Psyche, 5 Physique, 4 Motorics
Signature skill: Hand/Eye Coordination

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