(→Pants) Tag: Visual edit |
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!{{ficon|jacket_korovjev.png|Korojev Jacket }} |
!{{ficon|jacket_korovjev.png|Korojev Jacket }} |
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Revision as of 16:30, 1 June 2020
This page covers the clothes and other pieces of apparel available to the Cop and informed by his dubious fashion sense.
Overview
Clothing can be equipped on your character to roleplay and show off your fashion sense or to min/max your stats as each one has different bonuses and penalties applied to it. Below is a list of their names, bonuses and locations. A few pieces will lead to different dialogue spoken by NPCs and thoughts in your head.
List
Hats
Name | Bonuses | Location |
---|---|---|
+1 Reaction Speed
-1 Rhetoric |
In a container in the alley behind the greenhouse next to Gary's door | |
+1 Perception | Fail an active Conceptualization check (<13) with one of the containers next to Siileng outside the pawn shop | |
+1 Encyclopedia | Convince the owner of the bookstore to allow her daughter inside after talking to her daughter about being a detective and deducing why she bites her nails,
then speak to the daughter after she's inside | |
+1 Authority | Gotten from "The Pigs" on the boardwalk after disarming her (Day 3+) | |
+1 to Mazovian Socio-Economics | Found in the bunker room under the Feld Building (Day 3+) | |
+2 Logic
-1 Perception |
Found in the southwestern most area of the boardwalk in a container (Day 3+) | |
+1 Half Light
-1 Suggestion |
Found in a nest on the islet with the ruins (Day 3+) | |
+1 Logic
-1 Suggestion |
Found inside the apartment of the smoker on the balcony (Requires going there after 21:00) (Day 2+) | |
+1 Hand-Eye Coordination |
Glasses
Name | Bonuses | Location |
---|---|---|
-1 Perception
+1 Inland Empire |
Pass an active Conceptualization check (13+) when rummaging through the box of glasses next to Siileng outside the pawn shop. Bought from Siileng for 3 réal | |
+1 Electrochemistry
-1 Logic |
Investigate the first glasses you find in the box of glasses next to Siileng outside the pawn shop. Bought from Siileng for 2.5 réal | |
+2 Encyclopedia
-1 Perception |
In a container in the fish market area of the boardwalk (Day 3+) | |
+1 Savoir Faire
-1 Visual Calculus |
In a container south of the cryptozoologists (Day 3+) | |
+1 Logic
-1 Authority |
In the closet, right across from the back door entrance to the Apartment Building | |
+1 Empathy
-1 Logic |
Found in a container, on the far side of the water lock, near the raised drawbridge/roadway (Day 3+). Requires tool to open. | |
+1 Visual Calculus
-1 Drama |
Found in the Union building, inside of the bathroom |
Jackets
Name | Bonuses | Location |
---|---|---|
+1 Empathy
+1 Hand/Eye Coordination |
Behind the blue door in the Whirling-in-Rags kitchen | |
+1 Endurance | Able to be stolen (interfacing check) or purchased from Frittters | |
+1 Conceptualization | In the padlocked apartment with the Bust near the cleaning lady | |
+1 Suggestion
-1 Half Light |
In a container just below Cindy the Skull, might require the multi-tool to acquire | |
+1 Esprit de Corps
+1 Visual Calculus |
Found in your car | |
+1 Pain Threshold
+1 Half Light -1 Drama |
Found in the fishmarket area of the boardwalk (Day 3+) hanging from a fence, you must have the old lady in the fishing village clean it for you | |
+1 Esprit de Corps
+1 Shivers |
Hanging on a railing outside the western exit of the Union building | |
+1 Composure
-1 Shivers |
Pass an active Composure check (10+) with the container left of Siileng outside the pawn shop. Bought from Siileng for 4.5 réal | |
+1 Half Light
-1 Rhetoric |
Pass a Half-Light (Legendary) check when talking to the Skulls next to Kim's car (Day 4+) | |
+1 Drama
-1 Authority |
Pass or fail a Half-Light (Legendary) check when talking to the Skulls next to Kim's car (Day 4+) | |
+1 Drama
+1 Electrochemistry |
Found inside the apartment of the smoker on the balcony (Requires going there after 21:00) | |
+1 Composure
+1 Shivers |
Found after succeeding a passive perception check under the Feld Building along the tunnel pathway | |
+1 Suggestion | Found beneath the Feld building, in a locker (Day 3+) | |
+1 to Revacholian Nationhood | Found in Rene's shack, in the Harbor (Day 5+) | |
+1 Conceptualization | ||
+1 Esprit de Corps | Found on the floor of your Hostel room |
Neckwear
Name | Bonuses | Location |
---|---|---|
+1 Pain Threshold | Found inside the ruined Church (Day 3+) | |
+1 Inland Empire | On the fan in your room at the start of the game, requires passing a Savoir Faire active skill check (10+) | |
+2 Drama | Found in the abandoned shack to the south-east of the fishing village. | |
+1 Rhetoric | Convince the old war veteran near the bench by the Whirling-in-Rags with an active Drama check | |
+1 Inland Empire
+1 Volition |
Checks the traps for Lena's husband then talk to him at the Whirling-In-Rags | |
+2 Empathy
-1 Composure |
Found on the islet in the ruined area (Day 3+) | |
+1 Shivers
-2 Physical Instrument |
Found on a post in the water, near Land's End (Day 3+) |
Shirts
Name | Bonuses | Location |
---|---|---|
+1 Logic | Found in a drawer in Gary's home | |
+1 Physical Instrument
+1 Shivers -2 Authority |
Bought in the pawn shop | |
+1 Physical Instrument | Next to King Filppe’s statue in the lorry jam | |
+1 Conceptualization
-1 Suggestion |
Hanging from the shower curtain rack in your room at the start of the game | |
+1 Drama | Basement of the Doomed Commercial Area, right next to the exit that lead to outside | |
+1 Rhetoric
-1 Empathy |
South of radio tower at Land's End, directly east of closed bunker door | |
+1 Pain Threshold
+1 Volition -1 Empathy (Capable of stopping a bullet) |
Pass a passive perception check when talking to Gary, then pass an active composure check | |
+1 Hand/eye Coordination | Found on the islet in the ruined area (Day 3+) |
Gloves
Name | Bonuses | Location |
---|---|---|
+1 Electrochemistry | Found in the dumpster outside the pawn shop | |
+1 Interfacing |
| |
+2 Interfacing | Talk to Cindy the Skull about the armor pieces and she'll tell you about the little girl that took the gloves.
Then talk to the little girl inside the house at the fishing village about them (Day 3+) and go outside to find them in a sand castle area near the house. | |
+1 Half Light | In the Harbor area, next to Evart's container. |
Pants
Name | Bonuses | Location |
---|---|---|
+2 Half Light
-1 Composure -1 Savoir Faire |
Fail an active Composure check (<10) when investigating a container near Siileng outside the pawn shop | |
+1 to Kingdom of Conscience | By a shack near the fishing village (Day 3+) | |
+1 Savoir Faire
+1 Physical Instrument |
Talk to Cuno about the clothing found in the dumpster, then want to buy the pants from him, requires being on his good side. | |
-1 Savoir Faire
+1 Electrochemistry |
On the floor of your room at the start of the game | |
+1 Electrochemistry
-1 Reaction Speed |
Found in the coal room near Cindy the Skull | |
+1 Reaction Speed | Found in Rene's shack, in the Harbor (Day 5+) | |
+2 Visual Calculus
+1 to Kingdom of Conscience |
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+1 Logic | ||
+1 Physical Instrument | ||
+1 Authority
+1 Suggestion |
Shoes
Name | Bonuses | Location |
---|---|---|
+2 Authority
-1 Composure |
Before sending the corpse off for processing, be on the task to steal the boots and have Kim no longer with you.
Then take them from the corpse and clean them in the kitchen of the Whirling-in-Rags | |
+1 Empathy | Found in the ruined Church (Day 3+) | |
+1 Composure
-1 Savoir Faire |
One is hanging from the coat rack in your room the other is outside the window on the balcony | |
+1 Perception | Found on the dock in the fishing village (Day 3+) | |
+1 to Indirect Modes of Taxation | Found in the apartment with the realtor near the cleaning lady | |
+1 Reaction Speed
+1 Hand/Eye Coordination -1 Encyclopedia |
Bought from Siileng for 50 real from the box right next to him | |
+1 Perception
+1 to Indirect Modes of Taxation |