God dammit, it cannot be. A disgrace! That door on the coast... you remember the one, right? The one that leads to the abandoned supply depot? Why, in the name of all that's holy, does it not open? *Why*?! There *has* to be a way to get through that unopenable door. By gods, you're the police -- all doors are supposed to open before you. What will the others at the precinct think if you can't open a goddamn door? There must be a way.
There is no way to open the supply depot door. Accept it. You cannot open *all the doors*. You have to integrate this into your character. Some doors will forever remain closed. Even if every single other door will open at one time or another, maybe to a key, or maybe to some sort of tool meant for opening doors... But this one will never accede to such commands. A realization crucial to personal growth. Crucial.
Requires 45m research time
- +1 Half Light: What is behind it?
- -1 Half Light: No fear
- All PSY (Purple) White Checks Unlocked
- Try and fail to open the bunker door north of the Church, Red Interfacing Check (Day 3+)