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Insane Mesh Tank Top
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Villiers 9mm Pepperbox Pistol
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Antique Belle-Magrave Rifle
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Triangong 4-46
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Standard Anti-Wirrâl Die
Cursed Iilmaraan Die
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Amber Die With a Mosquito
The Magnetic Dice Set
Standard Wirrâl Die
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From A to Zrieek! A Guide to Cockatoos
Codex Urik: the Industrious Dweorgr of Wirrâl
Dick Mullen and the Mistaken Identity
A Primer for Small Kids
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A Brief Look at Infra-Materialism
Ampoule of Ammonia
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Disco Elysium Wiki
682
pages
Explore
Main Page
All Pages
Interactive Maps
Characters
You
Kim Kitsuragi
Cuno
Klaasje
RCM
Alice DeMettrie
Jean Vicquemare
Judit Minot
Mack Torson
Chester McLaine
Jules Pidieu
Nix Gottlieb
Trant Heidelstam
Hardie boys
Titus Hardie
Alain
Glen
Angus
Eugene
Shanky
Theo
Speedfreaks
Acele
Andre
Egg Head
Noid
Gameplay
Thought Cabinet
Skills
Copotypes
Tasks
Political Vision Quests
Political Alignment
Achievements
Elysium
Items
Damaged Ledger
Ledger of Oblivion
Ledger of Failure and Hatred
Clothing
Horrific Necktie
Fairweather T-500 Armour
Yellow Gardening Gloves
Amphibian Sports Visor
Dick Mullen's Hat
Insane Mesh Tank Top
Speedfreaks DONKS
Weapons
Villiers 9mm Pepperbox Pistol
Nachtwey A80 Pepperbox Pistol
Spirit Bomb
Antique Belle-Magrave Rifle
Kiejl A9 Armistice
Triangong 4-46
Drugs
Speed Bottle
Astra
Commodore Red
Pyrholidon
Dice
Standard Anti-Wirrâl Die
Cursed Iilmaraan Die
Icosahedral Dice Set Sirens
Icosahedral Red Die
Amber Die With a Mosquito
The Magnetic Dice Set
Standard Wirrâl Die
Books
From A to Zrieek! A Guide to Cockatoos
Codex Urik: the Industrious Dweorgr of Wirrâl
Dick Mullen and the Mistaken Identity
A Primer for Small Kids
Reál
Books
A Brief Look at Infra-Materialism
Ampoule of Ammonia
Locations
Elysium
Isolas
Insulinde
Mundi
Seol
Samara
Graad
Katla
Iilmaraa
Pale
Martinaise
Whirling-in-Rags
Fishing Village
Bookstore
Pawnshop
Frittte Kiosk
The Church
Capeside Apartments
Revachol
Organizations
Ostentatious Orchestrations
Etenniers
Revachol Citizens Militia
Criminal Investigation
The Wild Pines Group
Dockworkers' Union
Coalition of Nations
Wiki
Manual of Style
Policy
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<div class="ThemeSwitch">[[file:Real icon.png|right|200px]]</div> '''Reál''' (✤), also known as '''IIR''' or '''interisolary reál''' is currency used in ''[[Disco Elysium]]''.<ref>ENCYCLOPEDIA - The IIR or interisolary reál is the global reserve currency. Whatever part of the world you're in right now, it's safe to assume he means you owe him some money.</ref> It is the currency used in countries under the [[Moralist International]]'s Reál Belt, and was established five centuries ago by [[Innocence]] [[Franconegro]],<ref>THE GREATEST INNOCENCE - Correct! Named the innocence of militarism, he codified hereditary rule -- but at the same time ended serfdom and established the interisolary reál as the global reserve currency. He also established the concept of the Nation.</ref> replacing [[The Perikarnassian]]'s gold standard.<ref>THE GREATEST INNOCENCE - Correct! Nothing much is known about him. It's not even clear that he was a *he*, but Franconegro presumed as such and called him Pius. He's depicted as a young man with molten gold pouring out of his mouth -- all he spoke was gold. It's said he *invented* god; and equality of men before god. He also introduced the gold standard as a way for measuring people's love for aurum.</ref> One reál is divided into 100 centims. Typically, reál circulates as bank notes, while centims as coins. The notes are black in colour, and typically feature the faces of Innocences on them.<ref>SAVOIR FAIRE - Oh, you do. You *make* money. You got gills, baby, meaning those black papers with the faces of the innocences on them. You bring in the Franconegros and the Solas.</ref> The value of a Reál is pegged to the pigment it is printed with. It's implied that this will end in the near future, however, and Reál will instead operate under a fiat system.<ref>Joyce Messier - In short, detective, we will revoke the pigment standard. Your money will no longer need to be black like chitin -- and there will be *so* much more of it.</ref> ==Obtaining Money== Reál is required to purchase equipment (such as clothing or interactable items,) [[Category:Books|books]], [[Drugs|drugs]], and to pay for a room at the [[Whirling-in-Rags]] on the first two days, until the [[Fishing village]] is made accessible. *The largest sum of money that ''must'' be paid is the {{real|130}} (potentially less if negotiated with [[Lawrence Garte|Garte]]) to pay for damages to the room at the Whirling. The easiest way to obtain this amount is to either speak with [[Joyce Messier]], who can give the exact amount required (allowing any extra money earned that day to be pocketed and put toward the next night's pay) or from [[Kim Kitsuragi]] after 22:00, who will eventually offer to pawn his confiscated spinners (if Kim accompanies Harry to the [[Bird's Nest Roy's|Pawn Shop]], he will give Harry however much is needed to repay Garte, but if the spinners are pawned after Kim goes to sleep, Harry will keep the full amount). *Additionally and in this specific order, you can wait for 22:00 without paying the room, get the spinners from Kim Kitsuragi, get Joyce Messier's money, then pay for the room, and later sell the spinners (when Kim's not around) to obtain 200 Reál. *When meeting with [[Evrart Claire]], he will offer a check worth {{real|25}} that can be cashed in at the [[Frittte kiosk]]. This will cover the price of the room at the Whirling every subsequent night as well. *Inside a shipping container in the [[Greater Revachol Industrial Harbour]], [[Mega Rich Light-Bending Guy]] will give Harry {{Real|3}} if asked. If Harry convinces him to invest in his business idea ([[Conceptualization]] red check) he will offer {{Real|100}}. *Most obtainable items can be pawned at the [[Bird's Nest Roy]]'s [[pawnshop]]. The price varies, and depending on the playthrough, it's possible that some items will prove useful later on, but anything that is completely necessary is not able to be sold. Postcards are completely safe to sell and serve no purpose. **The [[Shotput Ball]], for example, may be safely sold if the task [[Replace lost boule]] has not been activated. If the Red Physical Instrument Check was failed and [[Harrier Du Bois|Harry]] did not throw the boule into the sea, it serves no real story purpose. ** While the [[Production Schedule Filament Memory]] can be read on a radiocomputer, it is not tied to any quests and can be safely sold afterwards for {{real|50}}. *If the [[Yellow Plastic Bag Frittte!]] has been obtained and equipped, it is possible to pick up cans and bottles littered around [[Martinaise]] and found in trash cans. They can be traded in at Frittte's tare machine, at {{real|0.10}} each. The [[Hobocop]] thought increases the amount of money gained from collecting tare, as well as gaining access to special edition tare bottles, worth 10x as much as normal tare. *Money can also be earned by internalizing the following [[Thought Cabinet|thoughts]]: **[[Indirect Modes of Taxation]]: Political thought, grants {{real|+1}} per ultraliberal option chosen. **[[The Fifteenth Indotribe]]: Available from [[Joyce Messier]], grants {{real|+0.10}} per green orb clicked. **Day 3+ Only: [[Wompty-Dompty Dom Centre]]: Available from [[Trant Heidelstam]], grants {{real|+2}} per [[Encyclopedia]] [[Skills|passive check]]. <gallery> File:Int money paper DIF 1-sharedassets3.assets-108.png|A ten real bank note File:Reals 10.png|A banknote clip with a ten real note File:40 centims.png|40 centims </gallery> ==References== <references/> [[Category:Guides]] [[Category:Lore]]
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